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Rsorder Making mobile-friendly games meant returning to many of the old games - Printable Version +- Nice1 Community Forum (https://talk.nice1.org) +-- Forum: Nice1 Community (https://talk.nice1.org/forumdisplay.php?fid=3) +--- Forum: General (https://talk.nice1.org/forumdisplay.php?fid=4) +--- Thread: Rsorder Making mobile-friendly games meant returning to many of the old games (/showthread.php?tid=1399) |
Rsorder Making mobile-friendly games meant returning to many of the old games - joenxxx24 - 11-07-2025 "No guarantees or any other assurances are given however I'd like to see it on the market. We're constantly discussing the importance of cross-play however for me, RuneScape is an experience with OSRS gold that should be accessible anywhere you go, no matter what you're playing on." RuneScape is undoubtedly an important entry into the massively-multiplayer online (MMO) genre. There are two versions of the game, both with different times in the past that include the contemporary RuneScape 3 and Old School RuneScape both with huge fan bases. Additionally, with the release of the game's main version on mobile devices this summer, both games will have portable versions to play. Because of the mobile version of RuneScape 3. players can choose to play using a completely different control system at any time and anywhere they'd like. Rsorder interviewed Jagex Product Director Matt Casey, and Senior Product Manager Liam Powney, about the challenges and excitement of the possibility of fitting such a large game on a small device. Casey and Powney covered PvP and mobile control strategies pirate bays for cheaters, and games played during family events. Though these aspects from the game's lengthy and complicated history were fascinating but the main emphasis was on the forthcoming launch of RuneScape on mobile, and how to attract new players. Making mobile-friendly games meant returning to many of the old games, and remastering them for mobile enhanced the PC game, too. The developers discussed how they managed to bring the huge interface of the game onto mobile devices, as well as how the players came up with its own boss mode. A new expansion for the Jagex team was also discussed and opened up the world of developers to develop an experience that more players can take pleasure in. The main reason why RuneScape is a popular MMO According to the production team of the game is how easily accessible it is regardless of the way players choose to interact with it. Particularly it sets itself above other MMOs thanks to the variety of menus and actions. A menu that can be customized is among the numerous reasons why gamers keep returning because it gives them full and complete control over how they interact with their complexly designed world. It's reportedly difficult to replicate to emulate RuneScape in mobile. But, thanks to some of the work done on an API for the RuneTek 5 engine's API, the team was able include extremely precise gesture control. The gesture control does not only regulate movement or interaction like many mobile games however, different kinds of gestures are available to access different menus of RuneScape 3. "I think it's cool to have two buttons for action on the screen as well as an enlarged map, and the ability to remove your inventory in mid-combat so you can eat your food on a very small screen was possibly the most important thing that required several iterations." This was not only crucial in a mechanical sense however, the team also wanted to have this user-friendly and user-friendly mobile control system to help entice players back with a simple and enjoyable game According to Casey."People simply want to know the effects. It's possible to sit and view it on your phone and think"I'll download it, the download takes a short time'... I'm sure that this kind of access, it'll provide many people a reason to get into the game and give it a second chance, which is fantastic." Casey commented on the way that remastering aspects of the game required the team to consider the difficulties that some players might have experienced in achieving their title. The decision was not made as the moment of realization with OSRS gold for sale or as a response to criticism, but an expression of thinking about the position the team would like the 20-year-old RuneScape to be in today and in the future. It was also an opportunity to remind players that accessibility options can benefit everyone, not just players who play on desktops. |